@motion-script/core / NodeBlendModes
Variable: NodeBlendModes
constNodeBlendModes: readonly ["multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity","normal","pass-through"]
Defined in: attributes/shape/fill/blend.ts:39
Blend modes a node/layer can carry. Adds Figma's pass-through to the fill
BlendMode set. pass-through (the node default) means the layer is
not isolated: its opacity scales each child/fill's contribution while those
children still blend directly against the backdrop. Any other value isolates
the node — its children flatten into a group that then blends against the
backdrop with the chosen mode. Fills never accept pass-through.