@motion-script/core / TextureOptions3D
Interface: TextureOptions3D
Defined in: render3d/texture.ts:26
Sampler state shared by every texture source.
Extended by
Properties
anisotropy?
optionalanisotropy?:number
Defined in: render3d/texture.ts:38
Sharpness at grazing angles. Clamped to the GPU's maximum.
center?
optionalcenter?:Vector2| readonly [number,number]
Defined in: render3d/texture.ts:34
colorSpace?
optionalcolorSpace?:TextureColorSpace3D
Defined in: render3d/texture.ts:40
flipY?
optionalflipY?:boolean
Defined in: render3d/texture.ts:39
magFilter?
optionalmagFilter?:TextureFilter3D
Defined in: render3d/texture.ts:35
minFilter?
optionalminFilter?:TextureFilter3D
Defined in: render3d/texture.ts:36
offset?
optionaloffset?:Vector2| readonly [number,number]
Defined in: render3d/texture.ts:31
repeat?
optionalrepeat?:Vector2| readonly [number,number]
Defined in: render3d/texture.ts:30
UV scale. [2, 2] tiles twice on each axis (needs a repeat wrap).
rotation?
optionalrotation?:number
Defined in: render3d/texture.ts:33
UV rotation in degrees, about center.
wrapS?
optionalwrapS?:TextureWrap3D
Defined in: render3d/texture.ts:27
wrapT?
optionalwrapT?:TextureWrap3D
Defined in: render3d/texture.ts:28