@motion-script/core / Reference
Interface: Reference()<T>
Defined in: util/reference.ts:6
A callable reference that acts as both getter and setter.
ref()→ returns the current value (throws if not yet assigned)ref(value)→ sets the current value
Type Parameters
T
T
Call Signature
Reference():
T
Defined in: util/reference.ts:7
A callable reference that acts as both getter and setter.
ref()→ returns the current value (throws if not yet assigned)ref(value)→ sets the current value
Returns
T
Call Signature
Reference(
node):void
Defined in: util/reference.ts:8
A callable reference that acts as both getter and setter.
ref()→ returns the current value (throws if not yet assigned)ref(value)→ sets the current value
Parameters
node
T | null
Returns
void
Properties
__accepts?
readonlyoptional__accepts?: (node) =>void
Defined in: util/reference.ts:18
Internal
Phantom — never assigned at runtime, and never called. It exists so that
T appears in a contravariant position, which is what makes
RefTarget safe. The call signatures alone can't decide it: the
zero-arg getter (): T is assignable to any (x) => void, so a slot
typed as just the setter would silently accept a Reference of an
unrelated node type.
Parameters
node
T
Returns
void