@motion-script/core / SpotLight3D
Interface: SpotLight3D
Defined in: render3d/light.ts:80
A cone of light — a lamp, a torch, a stage spot.
Extends
Properties
angle?
optionalangle?:number
Defined in: render3d/light.ts:86
Cone half-angle in degrees.
color?
optionalcolor?:Color
Defined in: render3d/light.ts:82
decay?
optionaldecay?:number
Defined in: render3d/light.ts:90
distance?
optionaldistance?:number
Defined in: render3d/light.ts:89
intensity?
optionalintensity?:number
Defined in: render3d/light.ts:83
params?
optionalparams?:Record<string,unknown>
Defined in: render3d/geometry.ts:14
Inherited from
penumbra?
optionalpenumbra?:number
Defined in: render3d/light.ts:88
0 hard edge → 1 fully feathered.
shadow?
optionalshadow?:LightShadow3D
Defined in: render3d/light.ts:91
target?
optionaltarget?:Vector3Input
Defined in: render3d/light.ts:84
type
type:
"spot"
Defined in: render3d/light.ts:81