MotionScript

@motion-script/core


@motion-script/core / CircleGeometry3D

Interface: CircleGeometry3D

Defined in: render3d/geometry.ts:96

Anything not modelled by a named field, assigned straight onto the constructed object. The documented last resort — unsafe by construction (it bypasses the type system, and the renderer treats any change to it as a full rebuild since it cannot know what a given key affects), but it means no author is ever blocked waiting for a field to be modelled here.

Extends

Properties

params?

optional params?: Record<string, unknown>

Defined in: render3d/geometry.ts:14

Inherited from

Passthrough3D.params


radius?

optional radius?: number

Defined in: render3d/geometry.ts:98


segments?

optional segments?: number

Defined in: render3d/geometry.ts:99


thetaLength?

optional thetaLength?: number

Defined in: render3d/geometry.ts:102


thetaStart?

optional thetaStart?: number

Defined in: render3d/geometry.ts:101

Degrees.


type

type: "circle"

Defined in: render3d/geometry.ts:97