@motion-script/core / HemisphereLight3D
Interface: HemisphereLight3D
Defined in: render3d/light.ts:47
Two-tone ambient — one colour from above, another from below. A cheap and surprisingly effective stand-in for a sky/ground environment.
Extends
Properties
groundColor?
optionalgroundColor?:Color
Defined in: render3d/light.ts:50
intensity?
optionalintensity?:number
Defined in: render3d/light.ts:51
params?
optionalparams?:Record<string,unknown>
Defined in: render3d/geometry.ts:14
Inherited from
skyColor?
optionalskyColor?:Color
Defined in: render3d/light.ts:49
type
type:
"hemisphere"
Defined in: render3d/light.ts:48