MotionScript

@motion-script/core


@motion-script/core / HemisphereLight3D

Interface: HemisphereLight3D

Defined in: render3d/light.ts:47

Two-tone ambient — one colour from above, another from below. A cheap and surprisingly effective stand-in for a sky/ground environment.

Extends

Properties

groundColor?

optional groundColor?: Color

Defined in: render3d/light.ts:50


intensity?

optional intensity?: number

Defined in: render3d/light.ts:51


params?

optional params?: Record<string, unknown>

Defined in: render3d/geometry.ts:14

Inherited from

Passthrough3D.params


skyColor?

optional skyColor?: Color

Defined in: render3d/light.ts:49


type

type: "hemisphere"

Defined in: render3d/light.ts:48