MotionScript

@motion-script/core


@motion-script/core / ToneMapping3D

Interface: ToneMapping3D

Defined in: render3d/scene-settings.ts:81

Tone mapping and exposure.

"aces" is the filmic default most renderers use and handles bright highlights gracefully; "none" clips them. Materials can opt out per-material with toneMapped: false — useful for UI-like overlays that must keep an exact colour.

Properties

exposure?

optional exposure?: number

Defined in: render3d/scene-settings.ts:84

Stops of exposure applied before mapping. Default 1.


mapping?

optional mapping?: ToneMappingMode3D

Defined in: render3d/scene-settings.ts:82