@motion-script/core / ToneMapping3D
Interface: ToneMapping3D
Defined in: render3d/scene-settings.ts:81
Tone mapping and exposure.
"aces" is the filmic default most renderers use and handles bright
highlights gracefully; "none" clips them. Materials can opt out per-material
with toneMapped: false — useful for UI-like overlays that must keep an exact
colour.
Properties
exposure?
optionalexposure?:number
Defined in: render3d/scene-settings.ts:84
Stops of exposure applied before mapping. Default 1.
mapping?
optionalmapping?:ToneMappingMode3D
Defined in: render3d/scene-settings.ts:82